![]() ![]() ![]() When first learning to sculpt the head it's a good idea to start at the very basic level of shapes. The face really can tell a story, and these tips are designed with that in mind. Sculpting heads from imagination for me is probably one of the most fullfilling parts of being a digital sculptor, there's nothing quite like creating something from scratch that people can identify with. In a world of 3d scans and overused basemesh's we want our sculpts to stand out from the crowd, have a presence and identity of their own. Whether you're sculpting a bust, a full character or a large scene, heads and faces are likely to be a strong focal point in your work. ![]() Unless you're from another planet and don't know where to look, our faces are our most important feature. How can you sculpt unique looking faces with a sense of presence? Here are my own tips to help you make your head sculpts even better… ![]()
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